New Items & Equipment

Weapons & Armor

Early Firearms Cost Dmg (S) Dmg (M) Critical Range Misfire Capacity Weight Type Special
One-Handed Firearms  
Pistol. triple-barreled 425 gp 1d4 1d6 x3 20 ft. 1-2 (5 ft.) 3 5 lbs. B & P
Two-Handed Firearms  
Musket. two-trigger 625 gp special special x3 special 1-2 (10 ft.) 2 13 lbs. B & P scatter
Advanced Firearms Cost Dmg (S) Dmg (M) Critical Range Misfire Capacity Weight Type Special
One-Handed Firearms  
Flaremaster 3.000 gp 1d4 1d6 x2 20 ft. 1-2 1 3 lbs. B & P blind
Two-Handed Firearms  
Firestarter 5.000 gp 1d6 1d8 x2 40 ft. 1-2 1 15 lbs. B & P fire
Armor Cost Armor/Shield Bonus Maximum Dex Bonus Armor Check Penalty Arcane Spell Failure Chance Speed 30 ft. Speed 20 ft. Weight

Adventuring Gear

Electric Lights Price Weight
Armor Attachment gp 1/4 lb.
Belt Attachment. Large gp 1/2 lb.
Belt Attachment. Small gp 1/4 lb.
Bow Attachment gp 1/4 lb.
Hand-size gp 1/2 lb.
Palm-size gp 1/4 lb.

Generators Price Weight
Portable 1-Cell gp 35 lbs.
Small 2-Cell gp 60 lbs.
Medium 3-Cell gp 100 lbs.
Large 5-Cell gp 150 lbs.

Sound Devices Price Weight
Audio Recorder gp 1 lb.
Speaker. Small gp 1 lb.
Speaker. Medium gp 3 lbs.
Speaker. Large gp 5 lbs.
Switches  Price Weight
Advanced gp 1/2 lb.
Simple gp 1/4 lb.
Timers